
So You want to be a Dungeon Master? with Mike Bannister
November 25 @ 6:00 pm - 8:00 pm
Always wanted to run your own Dungeons & Dragons adventures, but not sure where to start? Whether you are a veteran player or you still think a d20 is a new iPhone model, this workshop series is for you. Over 5 weekly sessions (1hr and 30 minutes each) you’ll learn how to tell compelling stories, wrangle rules, and tips on handling the player who tries to solve all problems with fireballs.
By the end, you’ll be ready to launch your own campaign of epic proportions. While we’ll touch on D&D 5e to get started, the skills you’ll learn apply to any tabletop Roleplaying Game system – fantasy, sci-fi, horror or whatever world you dream up.
Ages 14+
Space limited to 6 brave adventurers
No experience necessary
Workshop Outline (5 Sessions)
Session 1: Welcome to the Dungeon (and Mastering It)
• What a Dungeon Master actually does (spoiler: everything).
• Core responsibilities: storyteller, referee, improv actor, and sometimes therapist.
• Overview of game mechanics: dice, stats, and rules you actually need.
• Activity: One-shot encounter.
Session 2: Running the Table
• Session Zero: setting expectations with players.
• Tools of the trade: DM screens, maps, minis vs. theatre of the mind.
• How to end a session on a cliffhanger.
• Activity: One-shot funnel.
Session 3: Improv, Rulings, and “Yes, And…”
• Handling unexpected player choices.
• Making judgement calls with rules without stopping the game.
• Improv tricks: NPC voices, descriptions, and keeping momentum.
• Activity: Act out player-DM curveball scenario.
Session 4: Adventures, Encounters, and Shenanigans
• Plot hooks and adventure design: how to start a session strong.
• Balancing combat, exploration, and roleplay.
• Using randomness with dice and tables.
• Activity: Build an encounter together (e.g., sneaky trap, social encounter).
Session 5: World-Building Without Needing a PhD
• Creating a setting with cool maps.
• Populating the world with NPCs that are memorable.
• Activity: Create a town and one quirky NPC.